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Interacting with recorded sound
Digital audio is becoming ubiquitous - Digital media players make large collections
of
audio available everywhere. I am exploring and testing prototypes that help to improve the feel, joy and efficiency
of navigating large collections of audio, and exploring new ways to interact with recorded
audio in everyday tasks.
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Digital DJ'ing
DJ'ing often involves analog equipment such as turntables and mixers. In this study
we seek to
design and evaluate interaction techniques for digital DJ'ing.
This study was approached by studying DJs current work practices,
and though the open source development of the digital DJ system,
Mixxx.
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Publications and teaching
A list of publications can be found here. I have been teaching on the following courses at DIKU:
- Music Informatics
- Audio Signal Processing
- Sound Synthesis
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Phase modelling of voiced sounds
Additive synthesis techniques are used by many researchers to build music applications, and to be able
to analyze and understand timbre of acoustic and electronic instrument sounds.
I have presented work on how phase can be modelled for musical sounds.
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Synthesis example application
For the Sound Synthesis course taught at DIKU, I've made a cross platform
synthesis example application. The example builds
on QT and PortAudio, and is really simple. I plan to add MIDI control to it sometime.
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JWacom
A free Java driver for the Wacom tablets. The driver currently works on Linux.
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Other stuff
Machine Learning and Logic Programming. See eg. my lexical chaining system.
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